ba_jail_electric_csgo // Revision 1 - 8/20/12

This is the first release of my new map, Jail Electric. 
It is a port of the Counter-Strike: Source map, "ba_jail_electric_razor_v6" to Global Offensive, with tons of work done to make the map outdoors, along with lighting, retexturing, making vents and other areas bigger so the player would fit, additions, and overall trying to make the map a nice looking experience. I'm glad to be able to say that it is finally here. 

ba_jail_electric_csgo // Revision 2 - 8/21/12
*mostly bug fixes and small changes/additions*
-Added secret weapons throughout the map similar to the original 
-Fixed missing texture in the isolation 
-Added various lights
-Fixed bugged texture on side of jail
-Changed colors of various lights
-Lit up various secret spots
-Fixed a server crashing exploit where you could keep throwing endless amounts of guns inside of the armory.

ba_jail_electric_csgo // Revision 3 - 8/22/12
*additions, changes, and fixes*
- Added green haze to the lighting in the execution room 
- Added green tint to the Kitchen
- Added props and detail to kitchen
- Added Tec-9 inside the car in the garage
- Added various weapons inside of the cells for balance
- Added Zues Taser inside of the Execution Room
- Added a window inside of the Execution Room where a chair is seen 
- Fixed some lights being error signs 
- Fixed map leak 
- Added a few props to the VIP Room 
- Adjusted lighting to VIP room 
- Added lighting inside of big cage 
- Made vent inside of big cage easier to destroy  
- Added detail to other areas

- Mitchell S
	-youtube.com/user/bloodeyev